Experience
- On-going: Product Manager at Verda
- 2014-2025: Co-founder, COO at Dazzle Rocks
- New real-time multiplayer game concept and prototype
- Mobile MMO with a persistent, user-editable world
- Multiplayer mobile resource-management game
- Procedural 3D runner game
- 2012-2014: Tech, ops, and product consulting
- 2011-2012: R&D developer, Rovio Entertainment
- 2010-2011: Study abroad, Digital Media
- 2008-2010: Lead Developer for a Helsinki startup
- 2007-2008: R&D prototyping for high-end sports equipment
Product And Technical Range
Product management: market analysis, roadmaps, product requirements, financial modeling, product vision, and execution.
Project leadership: planning, team building, technical hiring, estimation, sprint management, and cross-functional coordination.
Design: UI/UX architecture, interactive prototyping, visual direction, 2D/3D concepting, and product feel.
Architecture: system design, database modeling, API architecture, infrastructure planning, and cross-discipline technical briefing.
Technology
Web: HTML/CSS, Flutter, Vue, React, React Native
Mobile: iOS native, Android native
Game Dev: Unity3D, custom engines, real-time backends
AI/ML: ComfyUI, Stable Diffusion tooling, Anthropic API, Grok, OpenAI, Llama
Cloud: AWS, GCP, DigitalOcean, Replit, GitHub
Data: MySQL, PostgreSQL, BigQuery, SQLite, MongoDB, Redis
DevOps: Jenkins, Docker, custom CI/CD, Unix/Linux, macOS servers, Git, Perforce
Main programming languages: TypeScript/JavaScript, C#, Elixir/Erlang, Ruby, and Python.
Notes
- Scrum certified, often happier with Kanban
- Co-authored a Rovio server technology patent: Enhancement to autonomously executed applications
- Current tools live in Current Stack
- Outside work: gym, biking, swimming, squash, tennis, hiking, photography, AI hardware, and SBC tinkering